On October 10th-11th , many shardslingers will compete for a chance to take home the coveted Wild Cup presented by our own Matt Miller (DeckofManyThings); this is the final open, regular season tournament in Season 2 of the FiveShards Shard Cup Series. After the Wild Cup, only the Cup of Fate remains!
Register here at the Battlefy page. Confirmation begins at 8:00am PDT (You must pre-register and provide a deck list) and the tournament starts at 9:00am PDT. To confirm, you must log in to Battlefy, go to the tournament, and push the confirmation button. If you do not confirm your registration prior to the tournament beginning, the tournament will drop you and we cannot re-add you to the tournament.
The top 8 will begin promptly at 10:00am PDT on Sunday, October 11th.
1st: 48 Set 3 Packs
2nd: 32 Set 3 Packs
3rd-4th: 16 Set 3 Packs
5th-8th: 10 Set 3 Packs
9th: 8 Set 3 Packs
10th-16th: 6 Set 3 Packs
17th-32nd: 3 Set 3 Packs
Random Door Prizes:
Hex Convocation 2015 Pack
Hex Convocation 2015 Pack
Hex Gen Con Poster 2015 (No sleeves, Free shipping US, international will cost extra)
We will be drawing the door prizes at the conclusion of round 2.
1. We will stream the tournament from www.twitch.tv/fiveshards. We will cast all pairings, coverage, and rulings on this channel. Players should have it open/accessible to hear updated news. If you are casting the game, we highly recommend you use a card blocker and/or broadcast delay to enable us to do feature match coverage.
2. Reserves and Decklists: We allow a 15-card reserve. Consequently, we require decklists of all participants. Decklists must include the Champion, 60+ card main deck, 0 or 15 card reserve (must be exactly zero or fifteen), and any gems used in the initial deck configuration. All participants must submit their decklists to us using this form (link) by 8:00am PDT (WorldClock) on the morning of the tournament, October 10th. Do not post screenshots. Your submission must be in text. We will post the full set of decklists after the final round completes and also highlight the top 8 decklists.
Template for Decklist
2x Card4 (Prime Ruby of Destruction)
4x More cards
4x More cards
3. Confirmation: Confirmation begins at 8:00am PDT (WorldClock) and the tournament starts at 9:00am PDT (WorldClock). To confirm your participation, just log into Battlefy at any point within an hour prior to the start of the tournament (8:00-9:00am PDT) and click the “Confirm” Button. If you do not confirm your registration prior to the tournament beginning, the tournament will automatically drop you; we cannot add dropped players once the tournament starts.
4. Matches: Matches will occur in the best 2 of 3 matches through the client. You can either initiate the match through the proving grounds by click challenge next to the person’s name, by right clicking a whisper from the player and selecting challenge, or challenging them from your friends list. Each match is determined by the player that wins two games out of three. The match ends when one player wins two games.
The client handles who plays or draws first as follows: The client will decide the turn order in the first game using a coin flip. In subsequent games, the loser of the previous game will determine if they play or draw in game. Once the tournament begins, any bugs will be treated as is and we will not be restarting matches except if a player can prove the game state has stalled and restarting the client does not resolve. Additionally, if a player does not get back to their game within the 5-minute window they have to reconnect, the game will award them a loss and we will not restart the match.
5. Reserves: The client handles this. If you used the wrong deck for reserves, we will not restart a match. Starting the match with the proper deck contents is the player’s responsibility, even if your reserves are empty.
6. End-of-time Procedure: For most cases, time will occur through the client. If a person runs out of time, they lose the match no matter if they have won a previous game in the match. In rare cases, we may have to restart a match. In those cases, people will follow the end of time procedures as follows: When time is over, the current turn will finish and the players will play five more turns (combined, not each.) If neither player has won two games at this point and neither player has more wins, then the match is a draw. If, after 5 turns, the match is 1-0, then the player with one win wins the match.
7. Bugged Game Policy: Once the tournament begins, any bugs will be treated as is and we will not be restarting matches except if a player can prove the game state has stalled and restarting the client does not resolve. Additionally, if a player does not get back to their game within the 5-minute window they have to reconnect, the game will award them a loss and we will not restart a match. However, if it is clear that a player is using a bugged interaction in an exploitative manner to win matches, we will disqualify that player and they will be banned from future FiveShards tournaments.
8. Judges and Rules: The administrators of the tournament are also the judges for the event. For the Wild Cup, the head judge is Zubrin and we will have a few judges on hand that provide you with a first point of contact. Violations, procedures, and penalties are here.
9. Deck Checks: If a player suspects that an opponent is playing with cards that are not in their original configuration for game one, or if they are playing with cards that are not in their decklist or reserves, the player can immediately ask for a deck check. A tournament judge will then cross-check the suspected cards with the submitted decklist. If the player is found in violation, they automatically lose the game. Players may request two deck checks throughout the tournament and checks resulting in penalties will not count against the player’s total number of checks. Violations, procedures, and penalties are here.
10. Feature Match Policy: If you are playing in the Wild Cup and are streaming, we take that as consent that you are willing to allow us to use your stream as a feature match on the main channel (twitch.tv/fiveshards). If, however, you would not like us to do this, please let us know as soon as possible and we will not host your stream. If you would like, you can use our official card blocker here:
11. Drop Policy: To drop from the tournament, you will submit a request to us via this form. You need to use your safeword (entered with deck registration) to properly drop from the tournament. New Rule for Season 2: If a player decides to end the tournament early, but does not fill out the drop form to remove themselves from the pool (or does not individually remove themselves from the tournament via battlefy) they will lose 1 Shard Cup point. Please drop from the tournament so we do not have any dead games.
12. Top 8 Play Order: The play order for the first game in each match of the top 8 is determined by seeding.
13. Infractions and Penalties: Players are responsible for knowing all violations in this document and are subject to it during the tournament.
Banned and Restricted List
Since the client can play best of three matches, we will treat card interactions “as is” and play through what bugs may exist.
Titania’s Majesty – To follow HexEnt’s lead in banning the card from PVP tournaments, we are banning it for this tournament.
We treat all bugs “as is” in the client. Of note, Angel of Dawn cannot be countered at the moment. It gives you the option to use counter magic against it, but counter magic, from what we have seen, fails to counter Angel of Dawn. We are not banning Angel of Dawn.