We are pleased to be able to share with you the details of the FiveShards Ruby Cup, Season 2 sponsored by TecNoPhi!
On July 18th-19th, many shard-masters will compete for a chance to take home the coveted Ruby Cup presented by TecNoPhi; this is the second tournament in Season 2 of the FiveShards Shard Cup Series (Note: we still would like to get two new sponsors for this season, if you are interested, contact us at email@example.com!).
The Ruby Cup is standard constructed—that is, all current PVP sets are legal including Armies of Myth.
Register here at the Battlefy page. Confirmation begins at 8:00am PDT (You must pre-register and provide a deck list) and the tournament starts at 9:00am PDT. To confirm, you must log in to Battlefy, go to the tournament, and push the confirmation button. If you do not confirm your registration prior to the tournament beginning, the tournament will drop you and we cannot re-add you to the tournament.
The top 8 will begin promptly at 10:00am PDT on Sunday, July 19th.
1st: 48 Set 3 Packs
2nd: 32 Set 3 Packs
3rd-4th: 16 Set 3 Packs
5th-8th: 10 Set 3 Packs
9th: 8 Set 3 Packs
10th-16th: 6 Set 3 Packs
17th-32nd: 3 Set 3 Packs
Random Door Prizes:
Set 3 Primal Pack
Set 3 Primal Pack
Set 3 Primal Pack
We will be drawing the door prizes at the conclusion of round 2.
1. We will stream the tournament from www.twitch.tv/fiveshards. We will cast all pairings, coverage, and rulings on this channel. Players should have it open/accessible to hear updated news. If you are casting the game, we highly recommend you use a card blocker and/or broadcast delay to enable us to do feature match coverage.
2. Reserves and Decklists: We allow a 15-card reserve. Consequently, we require decklists of all participants. Decklists must include the Champion, 60+ card main deck, 0 or 15 card reserve (must be exactly zero or fifteen), and any gems used in the initial deck configuration. All participants must submit their decklists to us using this form (link) by 8:00am PDT (WorldClock) on the morning of the tournament, July 18th. Do not post screenshots. Submissions must be entered in text. We will post the full set of decklists after the final round completes and also highlight the top 8 decklists. You may change gems during reserves/sideboarding, but not in-between matches.
Template for Decklist
2x Card4 (Prime Ruby of Destruction)
4x More cards
4x More cards
3. Confirmation: Confirmation begins at 8:00am PDT (WorldClock) and the tournament starts at 9:00am PDT (WorldClock). To confirm your participation, just log into Battlefy at any point within an hour prior to the start of the tournament (8:00-9:00am PDT) and click the “Confirm” Button. If you do not confirm your registration prior to the tournament beginning, the tournament will automatically drop you; we cannot add dropped players once the tournament starts.
4. Matches: If enabled, matches will occur in the best 2 of 3 matches through the client. Each match will be determined by the player that wins two games out of three. The match ends when one player wins two games. The client will decide the turn order in the first game using a coin flip. The loser of the previous game will determine if they play or draw in game.
5. Reserves: If enabled, the client will handle this. If not, then Players get 2 minutes to side in and out their cards.
6. End-of-time Procedure: For most cases, time will occur through the client. If a person runs out of time, they lose the match no matter if they have won a previous game in the match. In rare cases, we may have to restart a match. In those cases, people will follow the end of time procedures as follows: When time is over, the current turn will finish and the players will play five more turns (combined, not each.) If neither player has won two games at this point and neither player has more wins, then the match is a draw. If, after 5 turns, the match is 1-0, then the player with one win wins the match.
7. Slow Play: If in a best-of-three match via the client, slow play does not matter. However, if two players cannot use the client, then we offer the following procedure: Since we are not watching all the games in person, it is difficult for us to determine slow play. However, if you are streaming and your opponent seems to be intentionally playing slow, call a judge over to your stream and we will observe the match. The escalation of penalties for slow play is: warning, time reduction for the offending player’s clock, game loss, match loss.
8. Bugged Game Policy: Unfortunately, there are times when the game may substantially bug out or make it impossible to preserve the state of the game. If the players can preserve the state of the game, they should make efforts to do so. If the game bugs in a way that the players cannot agree to play through, neither player has fatal damage on the board/hands (if streaming or through provided screenshots), neither player is willing to concede the match, and the bug prevents the match from proceeding, then players are to restart the game. Players do not get extra time for bugged games.
A. Unfortunately, there are several bugs where we cannot confirm the precise steps needed to replicate. In interactive cases, we will have to treat several bugs “as is”. That is, play will proceed as if the bug were intended. Unfortunately, the number of existing bugs that we were unable to catch suggests that the number of restarts would be higher than necessary for the tournament.
B. If a bug fundamentally breaks the state of the game, we may have the players restart the game or match. The threshold for this categorization is higher and may include instances where a player’s self interactions trigger the bug.
C. If you find an interactive bug in your match that we have not listed, please report it to us. We will try to keep a running list of “as is” bugs on the FiveShards website for quick reference. Additionally, if you find a bug that fundamentally negates your opponents cards, not only are you obligated to inform the judging team, but you should inform your future opponents. For example, if we were to discover the Nibbler bug mid-tournament, it would be the player’s obligation to tell each future opponent that their debuff effects will not work on the card.
9. The administrators of the tournament are also the judges for the event. For the Ruby Cup, the head judge is Zubrin and we will have a few judges on hand that will exist as the first point of contact. We will have a procedures and penalties document up prior to the tournament.
10. If your deck is built around exploiting a bugged card that is clearly bugged in your own testing, you will forfeit the match you are currently in and we will drop you from the tournament. Since this is early in the set, there is a possibility that people will discover bugs not yet reported. All such bugs should be reported to the tournament administrators for banning consideration (as well as CZE). We strive to ensure the integrity of the tournament.
11. Deck Checks: If a player suspects that an opponent is playing with cards that are not in their original configuration for game one, or if they are playing with cards that are not in their decklist or reserves, the player can immediately ask for a deck check. A tournament judge will then cross-check the suspected cards with the submitted decklist. If the player is found in violation, they automatically lose the game. If a player is found to make the mistake a third time, we will escalate the penalty to a match loss. Players may request two deck checks throughout the tournament and checks resulting in penalties will not count against the player’s total number of checks.
12. Any player caught cheating or attempting to cheat will be dealt with at the discretion of tournament organizers, including but not limited to disqualification, banning from future events, and withholding prizes.
13. Feature Match Policy: If you are playing in the Ruby Cup and are streaming, we take that as consent that you are willing to allow us to use your stream as a feature match on the main channel (twitch.tv/fiveshards). If, however, you would not like us to do this, please let us know as soon as possible and we will not host your stream. If you would like, you can use our official card blocker here:
14. To drop from the tournament, you will submit a request to us via this form. You need to use your safeword (entered with deck registration) to properly drop from the tournament. New Rule for Season 2: If a player decides to end the tournament early, but does not fill out the drop form to remove themselves from the pool (or does not individually remove themselves from the tournament via battlefy) they will lose 1 Shard Cup point. Please drop from the tournament so we do not have any dead games.
15. The play order for the first game in each match of the top 8 is determined by seeding.
Banned and Restricted List
We do not expect to ban any cards quite yet, but we will issue warnings and bans if we find any cards that are degenerate to the tournament experience. Additionally, since the client can play best of three matches, we will treat card interactions “As is” and play through what bugs may exist.
Frequently Asked Questions
Who is the sponsor for this tournament?
Tecnophi! He sponsored the second tournament last season as well. He is a swell community member.
You can sponsor Cups? How do I get in on that action?
As of May 24th, we will be accepting new sponsors for Season 2 of the Cup Tournament Series. We ask sponsors for roughly $560 in prize support to get their name attached to the largest tournament series in Hex. We will promote a particular guild, recruitment drive, link to some other function, or even a product if we can mutually agree on sponsorship. If you are interested, email us at firstname.lastname@example.org. I recommend emailing us soon as Season 1 sponsorships were gone within the first month!
I would rather help you all run the event than play, is there any chance you are looking for a few extra hands to help run things?
Absolutely. We would like for people to play if they would prefer doing that, but we also realize that even with the four of us last time, it would be easier to run things with a couple extra hands on deck. Primarily, at this point, we are interested in getting people to help us run judging. We think there will be fewer decisions this time around, but we want to make sure those casting the matches are not also embroiled in judging decisions. We may also be willing to enlist a few additional people to help shoutcast matches, but space for that is limited at the moment. If you want to help judge or have other ways you are interested in contributing, please do email us at email@example.com. We will have a formal call for judges up within the next week.
Really? You are making us play with set 3 cards within 4 days after the new set release? Are you some sort of monster, devil, or void society member.
You know it is release celebration weekend then, right?
Yup! The tournament date has been on the books for months and we already rescheduled it due to the charity event; we are not going to push or cancel this event. Some players may try to play both this tournament and release events simultaneously. We caution you to watch your time.
I am not pleased with your decisions.
That is neither a question nor frequently asked.
I am not pleased with your decisions?
What if set 3 gets delayed?
Then the tournament format will be set 1 + set 2 constructed. The prizes will be in Set 3 boosters, however, and we will send those to the winners as soon as we have them on hand!