Hey everyone, Pentachills here with another Dead of Winter spoiler! This time we’re looking at a rare that hands out the keyword Verdict to your opponent!
Before we dive into the spoiler, let’s take a quick look at exactly what Verdict does for you/makes your opponent do.
Everytime “Verdict” Triggers on a card, your opponent is given the choice of a ‘light’ verdict and a ‘dark’ verdict. They must select one of them, and they are weighted in such a way that your opponent will never have a ‘dead’ trigger to choose from. More on that in a second, here are the verdicts they can possibly choose from!
- Each opposing champion draws a card.
- Each opposing champion summons a Phantom.
- Each opposing champion summons a Daybreak.
- Opposing troops get +1/+1.
- Each opposing champion puts a random troop from their crypt into their hand.
- Discard a random card.
- Sacrifice a troop you control.
- Each opposing champion summons a Nightfall.
- Troops you control get -1/-1.
- Sacrifice an artifact or constant you control.
(read more about Verdicts here, on Hextcg.com!)
Back to the ‘dead’ choice thing… If your opponent doesn’t control any troops on his/her board, they shouldn’t be able to see the Dark Verdict “Troops you control get -1/-1.” Since it would be an easy choice for them. Similarly, they can’t ‘discard a card’ if they don’t have one, nor can they choose give all of your troops +1/+1 if you have none or “put a troop from your crypt into your hand” if you have none in there.
Notably, none of these effects are HORRENDOUS on their own. Minor downswings in tempo, and things your opponent isn’t going to want to have happen to them, sure… But nothing that they can’t recover from.
Unless you start stacking them up, and piling on other effects.
You’ve probably seen a few cards that let you verdict multiple times by now, cards like Zeddek’s Judgement and Gloaming Edict allow you to not only trigger Verdict multiple times, but show the sorts of strategies that you might want in a spirit based, Blood/Diamond Verdict deck.
Now, if you’re playing Blood/Diamond, you’re probably going to want a bit of control to go with all of that, so let’s take a look at the spoiler finally…
Sunlit Sentence is a huge blowout in limited, completely devastating your opponents attacking forces, and then rubbing salt into your opponents wounds, forcing them to double dip Verdicts.
At five cost, it’s even possible this card finds a way to slide into a proper constructed deck, and even just the EXISTENCE of this card means that your opponents will always have to be careful when choosing who they’re going to attack with for a ‘final swing’ if you’re playing Diamond.
While not a ‘true’ board wipe, it does fit well in the kind of deck that would run From the Ashes, and can be played a turn earlier to belay the heavy aggression we’ve been seeing in the constructed meta.
I’m really looking forwards to seeing how this plays out, and I know I’ll be hoping to pick a few of these up in draft as my first pick.
Dead of Winter is coming, it’s right around the corner. Are you excited yet? What’s the Verdict?